Questioning design tools in the early stage of architectural design process: Pen and paper vs. digital sketching


Dr. Öğr. Üyesi PARVIN HEIDARI

Tez Türü: Doktora

Tezin Yürütüldüğü Kurum: Yıldız Teknik Üniversitesi, Fen Bilimleri Enstitüsü, Türkiye

Tez Danışmanı: Aslı Sungur; Çiğdem Polatoğlu

Tezin Onay Tarihi: 2018

Tezin Dili: İngilizce

Özet:

Architectural design has a special position in architecture education. It is the main and

most effective study area to develop architecture student‘s design skill and knowledge.

In the architectural design, designer focuses more on the conceptual stage of design.

This stage is different from other phases of design process and provides fields that

designer manipulates the design problem and generates and explores new ideas. Early

stage of design generally begins with sketches and diagrams (referred to as traditional

media) to explore ideas and solutions. The freehand sketch plays important role in

design process by facilitating problem solving, generating ideas and externalizing them.

The ambiguity and vagueness of conventional freehand sketching can be a source of

creativity.

Nowadays, with the advances in digital technology, there are attempts to integrate

digital tools with the early phases of design in order to make a digital design media in

the architectural education. Recent developments in CAAD software shows a shift in

focus toward conceptual design interface; but these tools have not developed and still

fail to offer an appropriate design environment for sketching. Therefore, the application

of digital tools has created debates among design instructors and researchers; the main

point of these discussions is that computer software may impede the creative behaviors

and this can lead to poor and non-creative design by students. So can be concluded that,

architectural education in application of digital tools in the early design stages are

facing problems and challenges especially regarding creativity.

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This study focuses on conceptual design process and aims: firstly, to find out the

relationship between conventional sketching and creativity, the current status of digital

sketching and interface and whether it can replace traditional sketching in educational

context. In experimental study, the digital based sketching is compared and evaluated

with pen and paper sketching from creativity point of view via protocol analysis method

and linkography, and whether it can enhance the creativity of students.

The findings emphasis on the strong relationship between creativity and conventional

sketching method and show that there are attempts to create design interface to simulate

pen and paper sketching features at digital medium for support creative design. As a

conclusion, the findings of the empirical study also stressed out that designers in pen

and paper sketching had richer design process and more opportunities for idea

generation versus the digital sessions, and consequently they had more creative and

productive design process. However, digital sketching depending on its nature can

enable designers to make interconnectivity of ideas and create the number of different

ideas, if they have sufficient experience and skills in digital sketching software.

Key words: Conceptual Design, Freehand Sketching, Digital Sketching, Creativity,

Linkography, Protocol Analysis.